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Vampire Life Witch: How to Become One, Titles, Abilities and Crafting

Witches are a playable path in Vampire Life. Learn how to become one by finding the randomly spawning grimoire, reported title tiers and ability unlocks from level 25 to 140, Magic Altar crafting, and how to switch races later.

Witches are a playable supernatural path in Vampire Life and the main alternative to becoming a vampire. To become one, you stay Human, find a grimoire book that spawns at random spots across the map, and interact with it — the book reveals your character's innate power and rebirths them as a Witch. From there you unlock new abilities as you level, climb seven title tiers from Novice Witch to Sacred Witch, and can craft protective items at the Magic Altar.

How to become a Witch

  1. Start as a Human. Stay Human while you search for the grimoire. Village quests are optional progression advice, not a documented requirement for becoming a Witch.
  2. Search the map for the grimoire. The grimoire book spawns randomly somewhere in the world. Because the spawn is not fixed, keep checking different areas until it appears.
  3. Interact with the book. A published walkthrough describes approaching the grimoire until Make Pact appears, then holding the prompt to confirm. Your character is reborn as a Witch.
  4. Confirm the change. That walkthrough reports a Witch Lv 0 respawn, a Witches badge notification and spell abilities on the HUD as the success signs.

Unlike the player-assisted Vampire route, the grimoire search does not require another vampire player. For the separate blood-and-transition sequence, use the How to Become a Vampire guide.

Witch titles and levels

The Gamezebo walkthrough reports the following title ranges as your witch level climbs:

TitleLevel range
Novice Witch0–24
Adept Witch25–49
Gifted Witch50–74
Powerful Witch75–99
Elder Witch100–399
Ancient Witch400–799
Sacred Witch800+

The walkthrough lists Powerful Witch as the title for levels 75–99. If you've seen players referred to as an "Original Witch," note that this isn't one of the game's documented titles — the tier list above, plus the Supreme Witch variant below, is the terminology guides actually use.

Supreme Witch. At any given moment, the highest-level witch on a server temporarily holds the Supreme Witch title, which comes with extra buffs: +10% Magic DMG, +10% Strength potency and duration, +10% Petrification duration, and no increased mana cost. It's a rotating crown — lose the top spot and you lose the title.

These numbers come from a walkthrough written while Vampire Life was still in public testing, so unlock levels, cooldowns and prices below may change in later versions.

Abilities and unlock levels

Witches start with two skills — Incendia plus a passive ability — and unlock more through the levelling system:

AbilityUnlocksWhat it doesCooldown
Incendia + PassiveStarting skillsStarting ability and a passive trait—
StrengthLevel 25Type Strength! in chat for a +20% Strength buff (does not stack)38 s
PetrificationLevel 25Petrify targets; works on both NPCs and players25 s
Neck BreakerLevel 50Snap the necks of NPCs and players15 s
HeartstopperLevel 100Rip the hearts out of players and NPCs90 s
Pain InflictionLevel 140Inflict high pain on players and NPCs, at the cost of mana depletion and some recoil35 s

The table gives reported unlock levels, not an XP farming route or a guaranteed time to reach each tier.

Magic Altar crafting (level 100+)

The Magic Altar sits in the forest wilderness, somewhere near the edge of the map. Witches level 100 and above use it to craft two items that help vampires.

Praesidium Potion — anti-vampire protection

  1. Open the container and buy a cup for 800 coins or a dish for 3,000.
  2. A vampire of level 100+ equips the container and uses their E ability to fill it with blood, creating the Blood Cup or Blood Dish.
  3. The witch of level 100+ takes the blood-filled container plus Verbena (a flower that spawns around the map) to the crafting table and places all items in the designated spot.
  4. Complete the spell by typing Praesidium! in chat, then equip and consume the potion when needed.

The cup grants 20 minutes of protection, the dish 40 minutes. A protected witch who is bitten by a vampire, cannibal vampire or resurrected cannibal turns the tables: the attacker enters hibernation once the bite animation ends, and if the attacker tries to neck-break the witch instead, the spell kills the attacking vampire.

Careful: if the Witch dies during crafting, the ritual cancels and all invested ingredients are lost — so don't attempt it in a dangerous spot.

Temporary Daylight Ring

Requires a heart (obtained by using the Heartstopper heart-stealing ability) and a Metal Ring bought for 5,000 from the General Merchant, who stands next to the church. The ring temporarily protects the wearer from sunlight, negating the burning damage that makes daytime so dangerous for vampires.

The broom and where to shop

The Witch's Little Shop sits towards the middle of the map, just off to the east along a pathway, close to the Hunters Base. There you can buy the broom for 15,000 cash. It allows faster travel and gives witches a combat edge — swarm enemies or evade them and make a clean getaway. Brooms have low durability, so use yours sparingly rather than as an everyday mount.

Leaving the Witch path

The arcane lifestyle isn't a one-way door. As a Witch, drinking a vial of Vampire or Human blood overrides your race: you become whichever race's blood you consumed, and your race resets. That gives you a clean pass if you decide witchcraft isn't for you and want to start down the vampire or Human route instead.

So, how strong are Witches?

The walkthrough's own verdict is measured: witches are not as efficient as other races, especially vampires, but they have unique skills that genuinely pose a threat — Petrification, Neck Breaker and Heartstopper are the kind of abilities opponents have to respect. Since the game was in public testing when that assessment was made, buffs in later versions remain a possibility rather than a promise.